1. Introduction to Process Synchronization
Process synchronization ensures that multiple processes or threads execute in a way that maintains data integrity and avoids race conditions when accessing shared resources.
๐ก Why is Process Synchronization Needed?
- In multiprocessing environments, multiple processes execute concurrently.
- If they share resources (e.g., memory, files, databases), data inconsistency may occur.
- Example: Two threads modifying a bank account balance simultaneously may lead to incorrect results.
2. Race Condition
A race condition occurs when multiple processes or threads access shared data simultaneously, leading to unpredictable results.
โ Example of Race Condition:
- Process A reads a bank balance of $1000.
- Process B reads the same balance ($1000) and withdraws $200.
- Process A withdraws $500 and updates the balance ($500 instead of $300!)
๐ก To prevent race conditions, process synchronization mechanisms are required!
3. Critical Section Problem
The Critical Section is a code segment where a shared resource is accessed. Only one process should enter the critical section at a time to maintain consistency.
๐ Four Conditions for a Good Synchronization Solution
- Mutual Exclusion โ Only one process at a time should be in the critical section.
- Progress โ If no process is in the critical section, others should be allowed to enter.
- Bounded Waiting โ A process should not wait indefinitely.
- No Deadlock or Starvation โ Processes should not be stuck forever.
4. Synchronization Mechanisms
๐ 1. Locks (Mutex Locks)
โ
A lock is a mechanism that allows only one process to access the critical section at a time.
โ
If a process locks a resource, others must wait until it is released.
โ Example:
cCopyEditlock(); // Acquire lock
// Critical section (shared resource access)
unlock(); // Release lock
๐ Advantage: Simple and effective.
โ Disadvantage: Can lead to deadlock if not handled properly.
๐ 2. Semaphores
โ
A semaphore is a synchronization variable that controls access to shared resources.
โ
It can be binary (0 or 1) or counting (any integer value).
โ Example (Binary Semaphore – Mutex)
cCopyEditwait(S); // Decrease semaphore (lock)
Critical Section
signal(S); // Increase semaphore (unlock)
๐ Advantage: Prevents race conditions efficiently.
โ Disadvantage: Complex implementation; may cause deadlocks.
๐ 3. Monitors
โ
A high-level synchronization mechanism that provides automatic mutual exclusion.
โ
Used in programming languages like Java (synchronized methods/blocks).
โ Example (Java Monitor)
javaCopyEditsynchronized void criticalSection() {
// Only one thread can execute this
}
๐ Advantage: Easier to use than semaphores.
โ Disadvantage: Only works with object-oriented programming languages.
5. Classical Synchronization Problems
| Problem | Description | Solution |
|---|---|---|
| Producer-Consumer Problem | One process produces items while another consumes them. | Use semaphores to ensure proper synchronization. |
| Readers-Writers Problem | Multiple readers can read a file, but only one writer can write at a time. | Use reader-writer locks or semaphores. |
| Dining Philosophers Problem | Five philosophers share five forks; they must avoid deadlocks while eating. | Use semaphores, monitors, or deadlock prevention techniques. |
6. Deadlocks and Starvation
๐ Deadlock
- Occurs when two or more processes are waiting for resources indefinitely.
- Example: Process A locks Resource 1, Process B locks Resource 2, both wait for each other.
๐ก Solution:
- Avoid circular waiting (one-at-a-time resource allocation).
- Use timeouts or resource ordering.
๐ Starvation
- A low-priority process never gets scheduled due to high-priority processes always executing first.
๐ก Solution:
- Use priority aging (gradually increase waiting process priority).
7. Conclusion
โ Process synchronization is essential in multi-processing environments to prevent race conditions and maintain data integrity.
โ Locks, Semaphores, and Monitors are key synchronization mechanisms.
โ Common problems like Producer-Consumer and Readers-Writers can be solved using these mechanisms.
โ Deadlocks and Starvation must be handled carefully to ensure system performance.
