Introduction
In Computer System Architecture, latches are fundamental building blocks used to store and maintain a binary state (0 or 1).
Unlike combinational circuits, latches are sequential circuits β their output depends on both current inputs and past history.
They are crucial components for creating memory devices, registers, and control units.
π What is a Latch?
A latch is a level-triggered device that temporarily stores 1 bit of information.
It maintains its output until the input changes based on a control signal.
β Key Characteristics:
- Memory element: Stores information.
- Level-sensitive: Reacts continuously to input levels (not only at changes).
- Fast response: Output changes immediately with input (if enabled).
- Simple construction: Built using basic logic gates like NOR or NAND.
π₯ Types of Latches
There are several types of latches based on their inputs and control behavior:
1. SR Latch (Set-Reset Latch)
- Inputs:
- S = Set
- R = Reset
- Outputs:
- Q = Normal output
- Q’ = Complement output
- Working Principle:
- When S = 1 and R = 0, the latch is Set (Q = 1).
- When S = 0 and R = 1, the latch is Reset (Q = 0).
- When S = 0 and R = 0, no change occurs (latch remembers previous state).
- When S = 1 and R = 1, it leads to an invalid condition.
β Truth Table:
S | R | Q (Next State) | Operation |
---|---|---|---|
0 | 0 | No change | Hold/Memory |
0 | 1 | 0 | Reset |
1 | 0 | 1 | Set |
1 | 1 | Invalid | Not allowed |
2. D Latch (Data or Delay Latch)
- Input:
- D = Data
- Control:
- Enable (sometimes called Clock)
- Working Principle:
- The output Q follows the input D when Enable = 1.
- When Enable = 0, the latch holds the previous value.
- Advantage:
- No invalid condition, making it more reliable than SR latch.
β Truth Table:
Enable | D | Q (Next State) | Operation |
---|---|---|---|
0 | X | No change | Hold |
1 | 0 | 0 | Store 0 |
1 | 1 | 1 | Store 1 |
π οΈ Basic Construction of a Latch
SR Latch using NOR Gates:
+-----+ +-----+
S -| | | |- Q
| NOR |-----| NOR |
R -| | | |- Q'
+-----+ +-----+
- Two NOR gates are cross-coupled.
- Feedback ensures that the latch can “remember” its last state.
π‘ Real-world Analogy
Think of a latch like a door latch:
- If you push the latch to lock (Set), the door stays locked.
- If you pull the latch to unlock (Reset), the door stays unlocked.
- If you donβt touch it, the door remains in its last state (Hold).
- Trying to lock and unlock at the same time (Set = 1, Reset = 1) would cause confusion (Invalid).
π‘οΈ Applications of Latches
Latches are used widely in computer systems and electronics:
- Memory Elements: Store temporary data in computers.
- Registers: Group of latches form registers for data storage.
- Counters: Maintain count values in circuits.
- Control Circuits: Handle state transitions in CPUs.
- Synchronization: Manage signal timing between circuits.
π Quick Summary
Feature | Description |
---|---|
Definition | Level-triggered memory element |
Output Depends On | Current Input + Past State |
Main Types | SR Latch, D Latch |
Importance | Basis of memory and registers |
Triggering Type | Level-sensitive |
β¨ Conclusion
Latches are the first step towards building memory and control units in a computer system.
Understanding latches lays the foundation for learning flip-flops, registers, counters, and ultimately how a computer “remembers” and processes information!